01 May 2015

The New Shiz

Ugh. It's been a while. But it's been a rough and rushed year for me thus far. Things are slowing down for me now tho whether I want them to or not, and I'll be working on more 'stable' stuffs, so I'm going to try and be a bit better about this sorta thing from now on. For a few reasons...

So this is some new skin I was testing out.
[clicky for 'full view'...or some junk...]

Raw render. No post-work. (That is to say: it'll look better when it's animated.)

So it's not complete, and could definitely use some work. (Ugh! I'm already noticing stuff I missed!) And the hair is just 'placeholder'. (I have nother new toy for that I get to play with next!) (=
Everything's 'live' though. Nothing's 'faked'. So the reflections in her eyes and stuff like that are from the 'studio' she's in. (Which I created the lighting for as well.)

Also, this is not a specific character in particular. Just a 'random' one created 'from the ground-up' for testing. I mean, as long as she's about 95% complete anyway (except for the hair) I'm sure I'll use her for something eventually. This was just done as a workflow I can use to develop any new character in about a day or so.

So those of you kids who have been 'following along'...for the 'not-really-live-action' aspects of "Winter Wonderland" Evelyn's character will look at least this good. Better actually. This isn't her...but it could be.

I could fuss with it more, but it was never meant to be a 'finished piece', it's as done as I need it to be, and I wanna go play with other things now. (Like that hair...and clothing simulation...and music...! Oh my!) [=

thx for looking!

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