22 August 2011

DarkeForce


Alright, I’m attempting to get back into this again. If it goes at all well, I will post this for No One In-Particular.

It always feels sooo good when I play on “DarkeForce. (I call it `play’ cuz it’s never `work’…) It’s hard to imagine why it’s so difficult to keep it up…

In all reality, I should be doing other work right now. I’m way behind on everything, and need all the money I can muster right now. But, initially, I had set aside sundays to be my “DarkeForce days, and it happens to be raining right now, so I’m using the excuse that The Cosmos is telling me to do “DarkeForce”. So if we run out of money and become destitute, that’ll be my excuse: “But The Cosmos told me to…!”

Here’s where I remember leaving-off: everything on the teaser’s done, and I’m ready for final-render!
Here’s where I actually left-off: nothing’s rendering properly so I have to go back in and re-do all of it!

Technnically everything is animated. (I think… (I hope…!)) That is to say that all of the models are in place and moving properly. But there are a lot of problems with the lighting/hair rendering, and I’ve decided that all the effects need to be done in post. I’m much more comfortable w/After Effects now, and I’ve been able to take Combustion completely out of my workflow thanks to ReelSmart Motion Blur and proper rpf support in AE, (finally!) so hopefully that will work out much better.

I also spent a good amount of time redoing my music playlist. I feel that a good playlist for any project is extremely important, and can really help get you in the mood even when you might not be.

So, again, if this goes at all well, I’ll report more soon…

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